Source: quesoglc Section: devel Priority: optional Maintainer: Debian Games Team Uploaders: Paul Wise Build-Depends: debhelper-compat (= 13), libfontconfig1-dev, libfreetype6-dev, libfribidi-dev, libgl1-mesa-dev | libgl-dev, libglewmx-dev | libglewmx1.6-dev | libglewmx1.5-dev (>= 1.5.1-4), libglu1-mesa-dev | libglu-dev Standards-Version: 3.9.4 Homepage: http://quesoglc.sourceforge.net/ Vcs-Browser: https://salsa.debian.org/games-team/quesoglc Vcs-Git: https://salsa.debian.org/games-team/quesoglc.git Package: libglc0 Section: libs Architecture: any Depends: ${misc:Depends}, ${shlibs:Depends} Multi-Arch: same Description: QuesoGLC OpenGL Character Renderer (GLC) implementation The OpenGL Character Renderer (GLC) is a state machine that provides OpenGL programs with character rendering services via an application programming interface (API). . This package contains the QuesoGLC OpenGL Character Renderer library Package: libglc-dev Section: libdevel Architecture: any Depends: libfontconfig1-dev, libfreetype6-dev, libfribidi-dev, libgl1-mesa-dev | libgl-dev, libglc0 (= ${binary:Version}), libglu1-mesa-dev | libglu-dev, libz-dev, ${misc:Depends} Multi-Arch: same Description: Implementation of SGI's OpenGL Character Renderer (GLC) The OpenGL Character Renderer (GLC) is a state machine that provides OpenGL programs with character rendering services via an application programming interface (API). . This package contains the development files.