Source: raylib Section: libs Maintainer: Debian Games Team Uploaders: Aryan Karamtoth , Andrius Merkys Build-Depends: debhelper-compat (= 13), cmake, libglfw3-dev, libglvnd-dev, libx11-dev, libxcursor-dev, libxi-dev, libxinerama-dev, libxrandr-dev Standards-Version: 4.7.4 Homepage: http://www.raylib.com/ Vcs-Browser: https://salsa.debian.org/games-team/raylib Vcs-Git: https://salsa.debian.org/games-team/raylib.git Package: libraylib550 Architecture: any Multi-Arch: same Section: libs Depends: ${shlibs:Depends}, ${misc:Depends}, Description: simple and easy-to-use library to enjoy videogames programming raylib is a simple and easy-to-use library to enjoy videogames programming. . raylib is highly inspired by Borland BGI graphics lib and by XNA framework and it's especially well suited for prototyping, tooling, graphical applications, embedded systems and education. Package: libraylib-dev Architecture: any Multi-Arch: same Section: libdevel Depends: libraylib550 (= ${binary:Version}), ${misc:Depends}, Description: raylib - development files raylib is a simple and easy-to-use library to enjoy videogames programming. . raylib is highly inspired by Borland BGI graphics lib and by XNA framework and it's especially well suited for prototyping, tooling, graphical applications, embedded systems and education. . This package contains header files for developing with raylib.