Source: rbdoom3bfg Section: games Priority: optional Maintainer: Tobias Frost Uploaders: Debian Games Team Build-Depends: cmake, debhelper-compat (= 13), libavcodec-dev, libavformat-dev, libavutil-dev, libglew-dev, libjpeg-dev, libopenal-dev, libpng-dev, libsdl2-dev (>=2.0.4), libswscale-dev, rapidjson-dev, zlib1g-dev Standards-Version: 4.5.1 Rules-Requires-Root: no Homepage: https://github.com/RobertBeckebans/RBDOOM-3-BFG Vcs-Browser: https://salsa.debian.org/games-team/rbdoom3bfg Vcs-Git: https://salsa.debian.org/games-team/rbdoom3bfg.git Package: rbdoom3bfg Architecture: any Depends: ${misc:Depends}, ${shlibs:Depends} Suggests: doom3bfg-data | game-data-packager (>= 40) Description: Doom3 BFG edition game engine RBDoom3BFG 3 is a Doom 3 BFG GPL source modification. The goal of RBDoom3BFG 3 is to bring Doom 3 BFG with the help of SDL to all suitable platforms. Bugs present in the original DOOM 3 will be fixed (when identified) without altering the original game-play. . Note, to play the original game, you'll need a copy of the game data. . The package can also be used with free map data, like the demomap from OpenTechBFG.