Source: renpy Section: games Priority: optional Maintainer: Debian Games Team Uploaders: Miriam Ruiz Build-Depends: cython, debhelper (>= 11), dh-python, icnsutils, libavcodec-dev, libavformat-dev, libavresample-dev, libfreetype6-dev, libfribidi-dev, libglew-dev, libjpeg-dev, libsdl2-dev, libsdl2-gfx-dev, libsdl2-image-dev, libsdl2-mixer-dev, libsdl2-ttf-dev, libswscale-dev, python-all-dev, python-pygame-sdl2, python-setuptools, python-sphinx, python-sphinx-bootstrap-theme, zlib1g-dev Standards-Version: 4.2.1 Homepage: http://www.renpy.org/ Vcs-Git: https://anonscm.debian.org/git/pkg-games/renpy.git Vcs-Browser: https://anonscm.debian.org/cgit/pkg-games/renpy.git Package: renpy Architecture: all Depends: fonts-dejavu-core, fonts-motoya-l-cedar, fonts-nanum, fonts-roboto-hinted, python-pygame-sdl2, python-renpy (>= ${source:Version}), ${misc:Depends}, ${python:Depends} Recommends: python-ctypes, python-tk, zenity Description: framework for developing visual-novel type games Ren'Py is a programming language and runtime, intended to ease the creation of visual-novel type games. It contains features that make it easy to display thoughts, dialogue, and menus; to display images to the user; to write game logic; and to support the saving and loading of games. . Ren'Py tries to be like an executable script, allowing you to get a working game without much more effort than is required to type the game script into the computer. . Ren'Py is implemented on top of Python, and that Python heritage shows through in many places. Many Ren'Py statements allow Python expressions to be used, and there are also Ren'Py statements that allow for the execution of arbitrary Python code. Many of the less-used features of Ren'Py are exposed to the user by way of Python. By only requiring use of the simplest features of Python, it's hoped that Ren'Py will be usable by all game authors. Package: python-renpy Section: python Architecture: any Depends: ${misc:Depends}, ${python:Depends}, ${shlibs:Depends} Suggests: renpy Description: framework for developing visual-novel type games - Python module Ren'Py is a programming language and runtime, intended to ease the creation of visual-novel type games. It contains features that make it easy to display thoughts, dialogue, and menus; to display images to the user; to write game logic; and to support the saving and loading of games. . This package includes the native Python module. Package: renpy-doc Section: doc Architecture: all Depends: ${misc:Depends}, ${sphinxdoc:Depends} Suggests: renpy Description: framework for developing visual-novel type games - doc Ren'Py is a programming language and runtime, intended to ease the creation of visual-novel type games. It contains features that make it easy to display thoughts, dialogue, and menus; to display images to the user; to write game logic; and to support the saving and loading of games. . This package includes the documentation for Ren'Py. Package: renpy-demo Architecture: all Depends: renpy (= ${source:Version}), ${misc:Depends}, ${python:Depends} Description: framework for developing visual-novel type games - demo Ren'Py is a programming language and runtime, intended to ease the creation of visual-novel type games. It contains features that make it easy to display thoughts, dialogue, and menus; to display images to the user; to write game logic; and to support the saving and loading of games. . This package includes a full playable example showing the features of the framework. Package: renpy-thequestion Architecture: all Depends: renpy (= ${source:Version}), ${misc:Depends}, ${python:Depends} Description: simple and complete Ren'Py game Ren'Py is a programming language and runtime, intended to ease the creation of visual-novel type games. It contains features that make it easy to display thoughts, dialogue, and menus; to display images to the user; to write game logic; and to support the saving and loading of games. . This package includes a simple and complete Ren'Py game.