Source: rocksdb Section: database Priority: optional Maintainer: Laszlo Boszormenyi (GCS) Uploaders: Laszlo Boszormenyi (GCS) , Otto Kekäläinen , Build-Depends: cmake, debhelper-compat (= 13), libbz2-dev, libgflags-dev, liblz4-dev, libsnappy-dev, libzstd-dev, zlib1g-dev, Standards-Version: 4.7.0 Rules-Requires-Root: no Homepage: https://rocksdb.org/ Vcs-Browser: https://salsa.debian.org/debian/rocksdb Vcs-Git: https://salsa.debian.org/debian/rocksdb.git Package: librocksdb-dev Section: libdevel Architecture: amd64 arm64 armel armhf i386 loong64 mips mips64el mipsel ppc64el riscv64 s390x Depends: libbz2-dev, libgflags-dev, liblz4-dev, librocksdb9.10 (= ${binary:Version}), libsnappy-dev, libzstd-dev, zlib1g-dev, ${misc:Depends}, Description: persistent Key-Value Store for Flash and RAM Storage (development) C++ library providing an embedded key-value store, where keys and values are arbitrary byte streams. It was developed at Facebook based on LevelDB and provides backwards-compatible support for LevelDB APIs. . RocksDB is optimized for Flash with extremely low latencies. RocksDB uses a Log Structured Database Engine for storage, written entirely in C++. . RocksDB features highly flexible configuration settings that may be tuned to run on a variety of production environments, including pure memory, Flash, hard disks or HDFS. It supports various compression algorithms and good tools for production support and debugging. . Features: - Designed for application servers wanting to store up to a few terabytes of data on locally attached Flash drives or in RAM - Optimized for storing small to medium size key-values on fast storage -- flash devices or in-memory - Scales linearly with number of CPUs so that it works well on ARM processors . This package contains libraries and header files for developing applications that use librocksdb . Package: librocksdb9.10 Section: libs Architecture: amd64 arm64 armel armhf i386 loong64 mips mips64el mipsel ppc64el riscv64 s390x Depends: ${misc:Depends}, ${shlibs:Depends}, Description: persistent Key-Value Store for Flash and RAM Storage C++ library providing an embedded key-value store, where keys and values are arbitrary byte streams. It was developed at Facebook based on LevelDB and provides backwards-compatible support for LevelDB APIs. . RocksDB is optimized for Flash with extremely low latencies. RocksDB uses a Log Structured Database Engine for storage, written entirely in C++. . RocksDB features highly flexible configuration settings that may be tuned to run on a variety of production environments, including pure memory, Flash, hard disks or HDFS. It supports various compression algorithms and good tools for production support and debugging. . Features: - Designed for application servers wanting to store up to a few terabytes of data on locally attached Flash drives or in RAM - Optimized for storing small to medium size key-values on fast storage -- flash devices or in-memory - Scales linearly with number of CPUs so that it works well on ARM processors Package: rocksdb-tools Architecture: amd64 arm64 armel armhf i386 loong64 mips mips64el mipsel ppc64el riscv64 s390x Depends: ${misc:Depends}, ${shlibs:Depends}, Description: persistent Key-Value Store for Flash and RAM Storage (tools) C++ library providing an embedded key-value store, where keys and values are arbitrary byte streams. It was developed at Facebook based on LevelDB and provides backwards-compatible support for LevelDB APIs. . RocksDB is optimized for Flash with extremely low latencies. RocksDB uses a Log Structured Database Engine for storage, written entirely in C++. . RocksDB features highly flexible configuration settings that may be tuned to run on a variety of production environments, including pure memory, Flash, hard disks or HDFS. It supports various compression algorithms and good tools for production support and debugging. . Features: - Designed for application servers wanting to store up to a few terabytes of data on locally attached Flash drives or in RAM - Optimized for storing small to medium size key-values on fast storage -- flash devices or in-memory - Scales linearly with number of CPUs so that it works well on ARM processors . This package contains administration and data access tools.