Source: sdlbasic Section: devel Priority: optional Maintainer: Debian Games Team Uploaders: Miriam Ruiz , Barry deFreese Build-Depends: bison, debhelper-compat (= 13), libasound2-dev, libglib2.0-dev, libgtk2.0-dev, libsdl-image1.2-dev, libsdl-mixer1.2-dev, libsdl-net1.2-dev, libsdl-ttf2.0-dev, libsdl1.2-dev, libsmpeg-dev, libtiff-dev, sng Standards-Version: 4.5.1 Homepage: http://www.sdlbasic.altervista.org/main/index.html Vcs-Git: https://salsa.debian.org/games-team/sdlbasic.git Vcs-Browser: https://salsa.debian.org/games-team/sdlbasic Package: sdlbrt Section: interpreters Architecture: any Depends: fonts-dejavu-core, ${misc:Depends}, ${shlibs:Depends} Description: BASIC interpreter for game development - runtime interpreter sdlBasic is a small, efficient and multiplatform BASIC interpreter for creating games using the power of SDL library. It was inspired by the old and glorious AMOS. . This package includes sdlBasic runtime interpreter. Package: sdlbasic Architecture: any Depends: sdlbrt (= ${binary:Version}), fonts-dejavu-core, ${misc:Depends}, ${shlibs:Depends} Description: BASIC interpreter for game development sdlBasic is a small, efficient and multiplatform BASIC interpreter for creating games using the power of SDL library. It was inspired by the old and glorious AMOS.