#!/usr/bin/make -f # These are used for cross-compiling and for saving the configure script # from having to guess our platform (since we know it already) export DEB_HOST_GNU_TYPE ?= $(shell dpkg-architecture -qDEB_HOST_GNU_TYPE) export DEB_BUILD_GNU_TYPE ?= $(shell dpkg-architecture -qDEB_BUILD_GNU_TYPE) CC = $(DEB_HOST_GNU_TYPE)-gcc CFLAGS = -Wall -W -g -ffile-prefix-map=$(CURDIR)=. LDFLAGS = # C++ is not used in this version, but configure looks for it CXX = g++ CXXFLAGS = -Wall -W -g ifneq (,$(findstring noopt,$(DEB_BUILD_OPTIONS))) CFLAGS += -O0 CXXFLAGS += -O0 else CFLAGS += -O2 CXXFLAGS += -O2 endif export CC CFLAGS LDFLAGS CXX CXXFLAGS %: dh $@ execute_after_dh_auto_install: # already in usr/games rm -rf debian/sjeng/usr/bin