Source: skstream Priority: optional Section: libs Maintainer: Debian Games Team Uploaders: Olek Wojnar Build-Depends: debhelper (>= 9), dh-autoreconf, libcppunit-dev (>= 1.13.2-2.1), dpkg-dev (>= 1.16.1.1) Standards-Version: 3.9.8 Homepage: https://www.worldforge.org/ Vcs-Git: https://salsa.debian.org/games-team/skstream.git Vcs-Browser: https://salsa.debian.org/games-team/skstream Package: libskstream-0.3-7v5 Architecture: any Multi-Arch: same Pre-Depends: ${misc:Pre-Depends} Depends: ${misc:Depends}, ${shlibs:Depends} Conflicts: libskstream-0.3-7 Replaces: libskstream-0.3-7 Description: iostream-based C++ socket library Skstream is a library that makes TCP and UDP sockets available as C++ iostream-based objects. It is used as the underlying transport layer in various WorldForge projects. . This package contains the library runtime. Package: libskstream-0.3-dev Section: libdevel Architecture: any Multi-Arch: same Depends: libskstream-0.3-7v5 (= ${binary:Version}), ${misc:Depends} Description: iostream-based C++ socket library - development files Skstream is a library that makes TCP and UDP sockets available as C++ iostream-based objects. It is used as the underlying transport layer in various WorldForge projects. . This package contains the files used for developing against the skstream library.