Source: taoframework Section: cli-mono Priority: optional Maintainer: Debian CLI Libraries Team Uploaders: Sebastian Dröge , Dylan R. E. Moonfire , Balint Reczey , Sam Hocevar Build-Depends: debhelper (>= 7.0.50~) Build-Depends-Indep: cli-common-dev (>= 0.4.4), dh-autoreconf, freeglut3-dev, libalut-dev, libgl1-mesa-dev | libgl1-dev, libnunit-cil-dev, libopenal-dev, libsdl-gfx1.2-dev, libsdl-image1.2-dev, libsdl-mixer1.2-dev, libsdl-net1.2-dev, libsdl-ttf2.0-dev, libsdl1.2-dev, libsmpeg-dev, libx11-dev, mono-devel (>= 2.4.3), monodoc-base Standards-Version: 3.9.2 Vcs-Git: git://anonscm.debian.org/pkg-cli-libs/packages/taoframework.git Vcs-Browser: https://anonscm.debian.org/gitweb/?p=pkg-cli-libs/packages/taoframework.git Homepage: http://sourceforge.net/projects/taoframework/ Package: libtaoframework-opengl3.0-cil Architecture: all Depends: ${cli:Depends}, ${misc:Depends} Conflicts: libtaoframework-opengl2.1-cil Replaces: libtaoframework-opengl2.1-cil Description: Tao CLI binding for OpenGL and GLU The Tao Framework is a collection of bindings and libraries to facilitate cross-platform games-related development utilizing the Mono and .NET platforms. . OpenGL is a vendor-neutral, multi-platform standard for high performance 2D/3D graphics on devices ranging from mobile phones to PCs to Supercomputers. GLU is the OpenGL Utility Library. This is a set of functions to create texture mipmaps from a base image, map coordinates between screen and object space, and draw quadric surfaces and NURBS. Package: libtaoframework-opengl-cil-dev Architecture: all Depends: libtaoframework-opengl3.0-cil (= ${binary:Version}), ${misc:Depends} Conflicts: libtaoframework-opengl2.1-cil Replaces: libtaoframework-opengl2.1-cil, libtaoframework-opengl3.0-cil (<< 2.1.svn20090801-2~) Description: Tao CLI binding for OpenGL and GLU - development files The Tao Framework is a collection of bindings and libraries to facilitate cross-platform games-related development utilizing the Mono and .NET platforms. . OpenGL is a vendor-neutral, multi-platform standard for high performance 2D/3D graphics on devices ranging from mobile phones to PCs to Supercomputers. GLU is the OpenGL Utility Library. This is a set of functions to create texture mipmaps from a base image, map coordinates between screen and object space, and draw quadric surfaces and NURBS. . This package contains development files for Tao.OpenGl, and should be used for compilation. Package: libtaoframework-openal1.1-cil Architecture: all Depends: ${cli:Depends}, ${misc:Depends} Description: Tao CLI binding for OpenAL The Tao Framework is a collection of bindings and libraries to facilitate cross-platform games-related development utilizing the Mono and .NET platforms. . OpenAL, the Open Audio Library, is a joint effort to create an open, vendor-neutral, cross-platform API for interactive, primarily spatialized audio. OpenAL's primary audience are application developers and desktop users that rely on portable standards like OpenGL, for games and other multimedia applications. Package: libtaoframework-openal-cil-dev Architecture: all Depends: libtaoframework-openal1.1-cil (= ${binary:Version}), ${misc:Depends} Replaces: libtaoframework-openal1.1-cil (<< 2.1.svn20090801-2~) Description: Tao CLI binding for OpenAL - development files The Tao Framework is a collection of bindings and libraries to facilitate cross-platform games-related development utilizing the Mono and .NET platforms. . OpenAL, the Open Audio Library, is a joint effort to create an open, vendor-neutral, cross-platform API for interactive, primarily spatialized audio. OpenAL's primary audience are application developers and desktop users that rely on portable standards like OpenGL, for games and other multimedia applications. . This package contains development files for Tao.OpenAl and should be used for compilation. Package: libtaoframework-sdl1.2-cil Architecture: all Depends: ${cli:Depends}, ${misc:Depends} Description: Tao CLI binding for SDL The Tao Framework is a collection of bindings and libraries to facilitate cross-platform games-related development utilizing the Mono and .NET platforms. . Simple DirectMedia Layer (SDL) is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer. Package: libtaoframework-sdl-cil-dev Architecture: all Depends: libtaoframework-sdl1.2-cil (= ${binary:Version}), ${misc:Depends} Replaces: libtaoframework-sdl1.2-cil (<< 2.1.svn20090801-2~) Description: Tao CLI binding for SDL - development files The Tao Framework is a collection of bindings and libraries to facilitate cross-platform games-related development utilizing the Mono and .NET platforms. . Simple DirectMedia Layer (SDL) is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer. . This package contains development files for Tao.Sdl, and should be used for compilation. Package: libtaoframework-freeglut2.4-cil Architecture: all Depends: ${cli:Depends}, ${misc:Depends} Description: Tao CLI binding for freeglut The Tao Framework is a collection of bindings and libraries to facilitate cross-platform games-related development utilizing the Mono and .NET platforms. . freeglut is a completely OpenSourced alternative to the OpenGL Utility Toolkit (GLUT) library. GLUT (and hence freeglut) allows the user to create and manage windows containing OpenGL contexts on a wide range of platforms and also read the mouse, keyboard and joystick functions. Package: libtaoframework-freeglut-cil-dev Architecture: all Depends: libtaoframework-freeglut2.4-cil (= ${binary:Version}), libtaoframework-opengl-cil-dev, ${misc:Depends} Replaces: libtaoframework-freeglut2.4-cil (<< 2.1.svn20090801-2~) Description: Tao CLI binding for freeglut - development files The Tao Framework is a collection of bindings and libraries to facilitate cross-platform games-related development utilizing the Mono and .NET platforms. . freeglut is a completely OpenSourced alternative to the OpenGL Utility Toolkit (GLUT) library. GLUT (and hence freeglut) allows the user to create and manage windows containing OpenGL contexts on a wide range of platforms and also read the mouse, keyboard and joystick functions. . This package contains development files for Tao.FreeGlut, and should be used for compilation. Package: monodoc-taoframework-manual Architecture: all Section: doc Depends: monodoc-manual, ${misc:Depends} Description: compiled XML documentation for all the Tao libraries The MonoDoc Project is the documentation framework of the Mono project which provides detailed API documentation for all Mono components and the Mono CLI implementation. . This package contains the compiled XML documentation for Tao.