Source: virglrenderer Section: libs Priority: optional Maintainer: Gert Wollny Build-Depends: autoconf-archive, debhelper (>= 10), libdrm-dev, libegl1-mesa-dev, libepoxy-dev, libgbm-dev, pkg-config, python Homepage: https://virgil3d.github.io/ Standards-Version: 4.2.1 Vcs-Git: https://salsa.debian.org/debian/virglrenderer.git Vcs-Browser: https://salsa.debian.org/debian/virglrenderer Package: libvirglrenderer0 Architecture: any Pre-Depends: ${misc:Pre-Depends} Depends: ${misc:Depends}, ${shlibs:Depends} Multi-Arch: same Description: virtual GPU for KVM virtualization Library used by qemu to implement 3D GPU support for the virtio GPU. . Virgil is a research project to investigate the possibility of creating a virtual 3D GPU for use inside qemu virtual machines, that allows the guest operating system to use the capabilities of the host GPU to accelerate 3D rendering. The plan is to have a guest GPU that is fully independent of the host GPU. Package: libvirglrenderer-dev Section: libdevel Architecture: any Depends: libvirglrenderer0 (= ${binary:Version}), ${misc:Depends} Multi-Arch: same Description: virtual GPU for KVM virtualization - headers Library used by qemu to implement 3D GPU support for the virtio GPU. . Virgil is a research project to investigate the possibility of creating a virtual 3D GPU for use inside qemu virtual machines, that allows the guest operating system to use the capabilities of the host GPU to accelerate 3D rendering. The plan is to have a guest GPU that is fully independent of the host GPU. . This package contains the development files and headers.