#!/usr/bin/make -f # import DEB_VERSION and DEB_HOST_ARCH include /usr/share/dpkg/pkg-info.mk include /usr/share/dpkg/architecture.mk # enable verbose build output export DH_VERBOSE=1 # enable all build hardening flags export DEB_BUILD_MAINT_OPTIONS=hardening=+all future=+lfs optimize=+lto # disable executable stack export DEB_LDFLAGS_MAINT_APPEND=-Wl,-z,execstack # configure flags CONFLAGS=--enable-demos \ # use widl to build the header files CONFLAGS+=WIDL=i686-w64-mingw32-widl %: # debhelper catch all rule dh $@ override_dh_auto_configure: # run the configure script dh_auto_configure -- $(CONFLAGS) override_dh_auto_build-arch: # execute the build dh_auto_build # rename demos to avoid conflicts with opengl demos of the same name mv demos/.libs/gears demos/.libs/vkd3d-gears mv demos/.libs/triangle demos/.libs/vkd3d-triangle override_dh_auto_build-indep: # build only the documentation make doxygen-doc override_dh_install-arch: # generate manpages help2man --no-info --no-discard-stderr \ --version-string="$(DEB_VERSION)" \ --name="shader compiler for vkd3d" \ ./vkd3d-compiler > vkd3d-compiler.1 # install files into package directories dh_install # remove unused libtool archives rm -f debian/tmp/usr/lib/*/*.la # exclude headers from the architecture-dependent build rm -f debian/tmp/usr/include/vkd3d/* override_dh_auto_install-indep: # disabled for the architecture-independent build override_dh_auto_test-indep: # disabled for the architecture-independent build override_dh_installdocs: # set libvkd3d-doc as the main documentation package dh_installdocs --exclude=libvkd3d-doc --all 2>/dev/null dh_installdocs --package=libvkd3d-doc --doc-main-package=libvkd3d-doc override_dh_gencontrol: # generate dlopen dependencies dh_gencontrol -- -Vdlopen:Depends="$(shell ./debian/scripts/dpkg-depgrep vulkan)" override_dh_auto_clean: # clean the package folder dh_auto_clean # remove leftover empty directories rm -rf bin doc