#!/usr/bin/make -f #export DH_VERBOSE=1 export DEB_BUILD_MAINT_OPTIONS = hardening=+all export DEB_CPPFLAGS_MAINT_APPEND = -DNDEBUG # workaround for https://gcc.gnu.org/bugzilla/show_bug.cgi?id=81358 ifneq (,$(filter $(DEB_HOST_ARCH), armel m68k mipsel powerpc riscv64 sh4)) export DEB_LDFLAGS_MAINT_APPEND = -Wl,--no-as-needed -latomic -Wl,--as-needed endif %: dh $@ override_dh_auto_configure: # Remove embedded code copies so we never use them rm -rf 3rdparty/miniupnpc # Remove generated files so we regenerate them rm -f doc/warzone2100.6 rm -rf debian/build mkdir debian/build cmake -DCMAKE_BUILD_TYPE=RelWithDebInfo -GNinja -S . -B debian/build override_dh_auto_build: (cd po ; ./update-po.sh ; cp -r custom ../debian/build/po ) cmake --build debian/build # The HTML to PDF converter needs an X server # The default bit depth is too low for the images in the PDF xvfb-run --auto-servernum --server-args="-screen 0 1024x768x24" dh_auto_build icotool -x icons/warzone2100.ico rm -f warzone2100_*_*x*x*.png override_dh_auto_install: cmake --install debian/build --prefix debian/tmp/usr mkdir debian/tmp/usr/share/games mv debian/tmp/usr/share/warzone2100 debian/tmp/usr/share/games/warzone2100 mkdir -p debian/tmp/usr/games mv debian/tmp/usr/bin/warzone2100 debian/tmp/usr/games rm -rf debian/tmp/usr/bin mv debian/tmp/usr/share/metainfo debian/tmp/usr/share/appdata rm -f debian/*/usr/share/doc/warzone2100/COPYING* rm -f debian/*/usr/share/doc/warzone2100/ChangeLog* rm -f debian/*/usr/share/doc/warzone2100/Readme* rm -f debian/tmp/usr/share/doc/warzone2100/copyright override_dh_compress: dh_compress -X.pdf override_dh_auto_test: # Do nothing here at the moment to work around a FTBFS override_dh_clean: rm -rf debian/build po/custom/fromJson.txt debian/warzone2100 debian/warzone2100-data debian/tmp debian/warzone2100-music debian/.debhelper