Source: wesnoth-1.16 Section: games Priority: optional Maintainer: Debian Games Team Build-Depends: debhelper-compat (= 13), libsdl2-image-dev (>= 2.0.0), libfreetype-dev, libsdl2-mixer-dev (>= 2.0.0), libfribidi-dev, libsdl2-ttf-dev (>= 2.0.8), libsdl2-dev (>= 2.0.4), libdbus-1-dev, libboost-iostreams-dev, libboost-test-dev, libboost-regex-dev, libboost-serialization-dev, libboost-system-dev, libboost-thread-dev, libboost-program-options-dev, libboost-filesystem-dev, libboost-locale-dev, libboost-random-dev, libboost-coroutine-dev, libpng-dev, libreadline-dev, libssl-dev, libpango1.0-dev, libvorbis-dev, cmake (>= 2.6) Standards-Version: 4.6.2 Uploaders: Rhonda D'Vine , Vincent Cheng Homepage: http://wesnoth.org/ Vcs-Git: https://salsa.debian.org/games-team/wesnoth.git Vcs-Browser: https://salsa.debian.org/games-team/wesnoth Rules-Requires-Root: no Package: wesnoth-1.16-data Architecture: all Multi-Arch: foreign Depends: ${misc:Depends}, fonts-dejavu-core, fonts-dejavu-extra, fonts-droid-fallback, fonts-lato, fonts-adf-oldania Suggests: wesnoth-1.16-music Description: data files for Wesnoth (branch 1.16) This package contains the sound files and graphics for Wesnoth. It is required for being able to play wesnoth or create maps with the editor. . Battle for control of villages, using variety of units which have advantages and disadvantages in different types of terrains and against different types of attacks. Units gain experience and advance levels, and are carried over from one scenario to the next in a campaign. Package: wesnoth-1.16-core Architecture: any Depends: ${misc:Depends}, ${shlibs:Depends}, wesnoth-1.16-data (= ${source:Version}) Suggests: wesnoth Description: fantasy turn-based strategy game (branch 1.16) This package contains the main program for wesnoth. It can be used to play multiplayer games. If you want to play campaigns you will have to install them individually, but if you prefer to have all the official campaigns installed please be advised to install the wesnoth-1.16 package which depends on all of them. . Battle for control of villages, using variety of units which have advantages and disadvantages in different types of terrains and against different types of attacks. Units gain experience and advance levels, and are carried over from one scenario to the next in a campaign. Package: wesnoth-core Architecture: all Depends: ${misc:Depends}, wesnoth-1.16-core (>= ${binary:Version}), wesnoth-1.16-data (= ${source:Version}) Suggests: wesnoth Description: fantasy turn-based strategy game (metapackage) This metapackage pulls in the core wesnoth package which allows you to play using the latest stable version. . Battle for control of villages, using variety of units which have advantages and disadvantages in different types of terrains and against different types of attacks. Units gain experience and advance levels, and are carried over from one scenario to the next in a campaign. Package: wesnoth-1.16 Architecture: all Depends: ${misc:Depends}, wesnoth-1.16-core (>= ${binary:Version}), wesnoth-1.16-core (<< ${binary:Version}.~), wesnoth-1.16-data (= ${source:Version}), wesnoth-1.16-httt (= ${source:Version}), wesnoth-1.16-tsg (= ${source:Version}), wesnoth-1.16-trow (= ${source:Version}), wesnoth-1.16-ttb (= ${source:Version}), wesnoth-1.16-ei (= ${source:Version}), wesnoth-1.16-utbs (= ${source:Version}), wesnoth-1.16-did (= ${source:Version}), wesnoth-1.16-nr (= ${source:Version}), wesnoth-1.16-sof (= ${source:Version}), wesnoth-1.16-sotbe (= ${source:Version}), wesnoth-1.16-l (= ${source:Version}), wesnoth-1.16-thot (= ${source:Version}), wesnoth-1.16-low (= ${source:Version}), wesnoth-1.16-dm (= ${source:Version}), wesnoth-1.16-dw (= ${source:Version}), wesnoth-1.16-sota (= ${source:Version}) Recommends: wesnoth-1.16-music (= ${source:Version}) Description: fantasy turn-based strategy game - complete suite (branch 1.16) This package depends on the complete set of packages built from the wesnoth source package but the server (which can be found in the wesnoth-1.16-server package), most helpful if you always want to have all the official campaigns installed. If you only want to play over the network with other players or want to play only a few campaigns you just need to install the wesnoth-1.16-core package and the wanted campaign packages. . Battle for control of villages, using variety of units which have advantages and disadvantages in different types of terrains and against different types of attacks. Units gain experience and advance levels, and are carried over from one scenario to the next in a campaign. Package: wesnoth Architecture: all Depends: ${misc:Depends}, wesnoth-1.16 (>= ${binary:Version}), wesnoth-1.16-data (= ${source:Version}) Description: fantasy turn-based strategy game - complete suite (metapackage) This metapackage pulls in the complete set of the latest stable version, most helpful if you always want to have all the official campaigns installed. If you only want to play over the network with other players or want to play only a few campaigns you just need to install the wesnoth-core package and the wanted campaign packages. . Battle for control of villages, using variety of units which have advantages and disadvantages in different types of terrains and against different types of attacks. Units gain experience and advance levels, and are carried over from one scenario to the next in a campaign. Package: wesnoth-1.16-music Architecture: all Multi-Arch: foreign Depends: ${misc:Depends} Description: music files for Wesnoth (branch 1.16) This package contains the music files for Wesnoth. It is not required but gives nice background music and encouraged. . Battle for control of villages, using variety of units which have advantages and disadvantages in different types of terrains and against different types of attacks. Units gain experience and advance levels, and are carried over from one scenario to the next in a campaign. Package: wesnoth-music Architecture: all Multi-Arch: foreign Depends: ${misc:Depends}, wesnoth-1.16-music (= ${source:Version}), wesnoth-1.16-data (= ${source:Version}) Description: music files for Wesnoth (metapackage) This metapackage pulls in the music package for use with the latest stable version of wesnoth. . Battle for control of villages, using variety of units which have advantages and disadvantages in different types of terrains and against different types of attacks. Units gain experience and advance levels, and are carried over from one scenario to the next in a campaign. Package: wesnoth-1.16-server Architecture: any Pre-Depends: ${misc:Pre-Depends} Depends: ${misc:Depends}, ${shlibs:Depends} Description: multiplayer network server for Wesnoth (branch 1.16) This package contains the multiplayer network server for Wesnoth. You need it if you want to host multiplayer games on your computer and don't want to use the official servers. . Battle for control of villages, using variety of units which have advantages and disadvantages in different types of terrains and against different types of attacks. Units gain experience and advance levels, and are carried over from one scenario to the next in a campaign. Package: wesnoth-1.16-tools Architecture: all Multi-Arch: foreign Depends: ${misc:Depends}, ${shlibs:Depends}, python3:any, wesnoth-1.16-data (= ${source:Version}) Recommends: imagemagick | graphicsmagick-imagemagick-compat Enhances: wesnoth-1.16-core Description: tools for campaign developers for Wesnoth (branch 1.16) This package contains various tools for Wesnoth that are especially useful for campaign developers, including but not limited to scripts supporting the generation and checking of WML (Wesnoth Markup Language). You can find them in the directory /usr/share/games/wesnoth/1.16/data/tools after installation of the package. . Battle for control of villages, using variety of units which have advantages and disadvantages in different types of terrains and against different types of attacks. Units gain experience and advance levels, and are carried over from one scenario to the next in a campaign. Package: wesnoth-1.16-httt Depends: ${misc:Depends}, wesnoth-1.16-core (>= ${wesnoth:Min-Version}), wesnoth-1.16-core (<< ${wesnoth:Max-Version}) Architecture: all Description: "Heir to the Throne" official campaign for Wesnoth (branch 1.16) This package contains the "Heir to the Throne" campaign for Wesnoth: "Fight to regain the throne of Wesnoth, of which you are the legitimate heir." (Novice level, 23 scenarios.) . Battle for control of villages, using variety of units which have advantages and disadvantages in different types of terrains and against different types of attacks. Units gain experience and advance levels, and are carried over from one scenario to the next in a campaign. Package: wesnoth-1.16-tsg Depends: ${misc:Depends}, wesnoth-1.16-core (>= ${wesnoth:Min-Version}), wesnoth-1.16-core (<< ${wesnoth:Max-Version}) Architecture: all Description: "The South Guard" official campaign for Wesnoth (branch 1.16) This package contains the "The South Guard" campaign for Wesnoth: "A young Knight, Deoran, is dispatched to take command of the South Guard... Note: This campaign is designed as an introduction to Wesnoth. The 'Civilian' difficulty level is aimed at first-time players." (Novice level, 9 scenarios.) . Battle for control of villages, using variety of units which have advantages and disadvantages in different types of terrains and against different types of attacks. Units gain experience and advance levels, and are carried over from one scenario to the next in a campaign. Package: wesnoth-1.16-trow Depends: ${misc:Depends}, wesnoth-1.16-core (>= ${wesnoth:Min-Version}), wesnoth-1.16-core (<< ${wesnoth:Max-Version}) Architecture: all Description: "The Rise of Wesnoth" official campaign for Wesnoth (branch 1.16) This package contains the "The Rise of Wesnoth" campaign for Wesnoth: "Lead Prince Haldric through the destruction of the Green Isle and across the Ocean to establish the very kingdom of Wesnoth itself. The confrontation with Lich-Lord Jevyan awaits..." (Intermediate level, 24 scenarios.) . Battle for control of villages, using variety of units which have advantages and disadvantages in different types of terrains and against different types of attacks. Units gain experience and advance levels, and are carried over from one scenario to the next in a campaign. Package: wesnoth-1.16-ttb Depends: ${misc:Depends}, wesnoth-1.16-core (>= ${wesnoth:Min-Version}), wesnoth-1.16-core (<< ${wesnoth:Max-Version}) Architecture: all Description: "A Tale of Two Brothers" official campaign for Wesnoth (branch 1.16) This package contains the "A Tale of Two Brothers" campaign for Wesnoth: "An evil mage is threatening the small village of Maghre and its inhabitants. The village’s mage sends to his warrior brother for help, but not all goes as planned. Can you help?" (Novice level, 4 scenarios.) . Battle for control of villages, using variety of units which have advantages and disadvantages in different types of terrains and against different types of attacks. Units gain experience and advance levels, and are carried over from one scenario to the next in a campaign. Package: wesnoth-1.16-ei Depends: ${misc:Depends}, wesnoth-1.16-core (>= ${wesnoth:Min-Version}), wesnoth-1.16-core (<< ${wesnoth:Max-Version}) Architecture: all Description: "The Eastern Invasion" official campaign for Wesnoth (branch 1.16) This package contains the "The Eastern Invasion" campaign for Wesnoth: "There are rumors of undead attacks on the eastern border of Wesnoth. You, an officer in the Royal Army, have been sent to the eastern front to protect the villagers and find out what is happening." (Intermediate level, 16 scenarios.)" . Battle for control of villages, using variety of units which have advantages and disadvantages in different types of terrains and against different types of attacks. Units gain experience and advance levels, and are carried over from one scenario to the next in a campaign. Package: wesnoth-1.16-utbs Depends: ${misc:Depends}, wesnoth-1.16-core (>= ${wesnoth:Min-Version}), wesnoth-1.16-core (<< ${wesnoth:Max-Version}) Architecture: all Description: "Under the Burning Suns" official campaign for Wesnoth (branch 1.16) This package contains the "Under the Burning Suns" campaign for Wesnoth: "In the distant future a small band of elves struggles to survive amidst the ruins of fallen empires. Lead your people out of the desert on an epic journey to find a new home." (Expert level, 10 scenarios.) . Battle for control of villages, using variety of units which have advantages and disadvantages in different types of terrains and against different types of attacks. Units gain experience and advance levels, and are carried over from one scenario to the next in a campaign. Package: wesnoth-1.16-did Depends: ${misc:Depends}, wesnoth-1.16-core (>= ${wesnoth:Min-Version}), wesnoth-1.16-core (<< ${wesnoth:Max-Version}) Architecture: all Description: "Descent Into Darkness" official campaign for Wesnoth (branch 1.16) This package contains the "Descent Into Darkness" campaign for Wesnoth: "Learn the dark arts of necromancy in order to save your people from an orcish incursion." (Intermediate level, 12 scenarios.) . Battle for control of villages, using variety of units which have advantages and disadvantages in different types of terrains and against different types of attacks. Units gain experience and advance levels, and are carried over from one scenario to the next in a campaign. Package: wesnoth-1.16-nr Depends: ${misc:Depends}, wesnoth-1.16-core (>= ${wesnoth:Min-Version}), wesnoth-1.16-core (<< ${wesnoth:Max-Version}) Architecture: all Description: "Northern Rebirth" official campaign for Wesnoth (branch 1.16) This package contains the "Northern Rebirth" campaign for Wesnoth: "For the people of Dwarven Doors the choice was stark: either drudge as downtrodden slaves for the orcs until the end of their brief and miserable lives, or risk all for freedom and rise up against their cruel overlords. Little did they suspect that their struggle would be the hinge of great events that might restore the Northlands to the glory they had once known." (Expert level, 13 scenarios.) . Battle for control of villages, using variety of units which have advantages and disadvantages in different types of terrains and against different types of attacks. Units gain experience and advance levels, and are carried over from one scenario to the next in a campaign. Package: wesnoth-1.16-sof Depends: ${misc:Depends}, wesnoth-1.16-core (>= ${wesnoth:Min-Version}), wesnoth-1.16-core (<< ${wesnoth:Max-Version}) Architecture: all Description: "The Sceptre of Fire" official campaign for Wesnoth (branch 1.16) This package contains the "The Sceptre of Fire" campaign for Wesnoth: "The land of Wesnoth's banner bold Comes not from its own land; It comes from Dwarfdom, grim and old Made by a runesmith's hand. So now I tell from whence it came - The Fire-sceptre great - And of the makers of the same, Their tale I now relate..." (Expert level, 9 scenarios.) . Battle for control of villages, using variety of units which have advantages and disadvantages in different types of terrains and against different types of attacks. Units gain experience and advance levels, and are carried over from one scenario to the next in a campaign. Package: wesnoth-1.16-sotbe Depends: ${misc:Depends}, wesnoth-1.16-core (>= ${wesnoth:Min-Version}), wesnoth-1.16-core (<< ${wesnoth:Max-Version}) Architecture: all Description: "Son of the Black-Eye" official campaign for Wesnoth (branch 1.16) This package contains the "Son of the Black-Eye" campaign for Wesnoth: "Your father Karun Black-Eye was the greatest orcish leader that ever lived. Now, as his son, it's up to you to thwart the selfish designs of the humans who have broken the old agreements with the orcs and are bent upon taking your lands. Unite the warring orcish tribes, bring together the Orcish Council and call up the Great Horde to send the human-worms and their wose-born allies to the land of the dead!" (Expert level, 18 scenarios.) . Battle for control of villages, using variety of units which have advantages and disadvantages in different types of terrains and against different types of attacks. Units gain experience and advance levels, and are carried over from one scenario to the next in a campaign. Package: wesnoth-1.16-l Depends: ${misc:Depends}, wesnoth-1.16-core (>= ${wesnoth:Min-Version}), wesnoth-1.16-core (<< ${wesnoth:Max-Version}) Architecture: all Description: "Liberty" official campaign for Wesnoth (branch 1.16) This package contains the "Liberty" campaign for Wesnoth: "As the shadow of civil war lengthens across Wesnoth, a band of hardy marchlanders revolts against the tyranny of Queen Asheviere. To win their way to freedom, they must defeat not just the trained blades of Wesnothian troops but darker foes including orcs and undead." (Intermediate level, 8 scenarios) . Battle for control of villages, using variety of units which have advantages and disadvantages in different types of terrains and against different types of attacks. Units gain experience and advance levels, and are carried over from one scenario to the next in a campaign. Package: wesnoth-1.16-thot Depends: ${misc:Depends}, wesnoth-1.16-core (>= ${wesnoth:Min-Version}), wesnoth-1.16-core (<< ${wesnoth:Max-Version}) Architecture: all Description: "The Hammer of Thursagan" official campaign for Wesnoth (branch 1.16) This package contains the "The Hammer of Thursagan" campaign for Wesnoth: "In the first years of the Northern Alliance, an expedition from Knalga seeks out their kin at Kal Kartha and to learn the fate of the legendary Hammer of Thursagan. The perils of their journey through the wild Northern Lands, though great, pale beside the evil they will face at its end." (Intermediate level, 11 scenarios.) . Battle for control of villages, using variety of units which have advantages and disadvantages in different types of terrains and against different types of attacks. Units gain experience and advance levels, and are carried over from one scenario to the next in a campaign. Package: wesnoth-1.16-low Depends: ${misc:Depends}, wesnoth-1.16-core (>= ${wesnoth:Min-Version}), wesnoth-1.16-core (<< ${wesnoth:Max-Version}) Architecture: all Description: "Legend of Wesmere" official campaign for Wesnoth (branch 1.16) This package contains the "Legend of Wesmere" campaign for Wesnoth: "The tale of Kalenz, the High Lord who rallied his people after the second orcish invasion of the Great Continent and became the most renowned hero in the recorded history of the Elves." (Intermediate level, 18 scenarios.) . Battle for control of villages, using variety of units which have advantages and disadvantages in different types of terrains and against different types of attacks. Units gain experience and advance levels, and are carried over from one scenario to the next in a campaign. Package: wesnoth-1.16-dm Depends: ${misc:Depends}, wesnoth-1.16-core (>= ${wesnoth:Min-Version}), wesnoth-1.16-core (<< ${wesnoth:Max-Version}) Architecture: all Description: "Delfador's Memoirs" official campaign for Wesnoth (branch 1.16) This package contains the "Delfador's Memoirs" campaign for Wesnoth: "Wesnoth seems to be slipping inexorably into chaos, as marauding orcs pour south across the Great River, and mysterious and deadly creatures roam the night. Who is the shadowy Iliah-Malal? Can you defeat him before he destroys all life in Wesnoth?" (Intermediate level, 19 scenarios) . Battle for control of villages, using variety of units which have advantages and disadvantages in different types of terrains and against different types of attacks. Units gain experience and advance levels, and are carried over from one scenario to the next in a campaign. Package: wesnoth-1.16-dw Depends: ${misc:Depends}, wesnoth-1.16-core (>= ${wesnoth:Min-Version}), wesnoth-1.16-core (<< ${wesnoth:Max-Version}) Architecture: all Description: "Dead Water" official campaign for Wesnoth (branch 1.16) This package contains the "Dead Water" campaign for Wesnoth: "You are Kai Krellis, son and heir of the last merman king but only a child. A necromancer is turning your subjects into undead slaves! Lead your people on a mission to convince a powerful mer-sorceress to help you repel the invasion. The oceans near the Northern Lands are perilous, so you will need cunning and bravery to survive. But first you need to gain the respect of your troops!" (Intermediate level, 10 scenarios) . Battle for control of villages, using variety of units which have advantages and disadvantages in different types of terrains and against different types of attacks. Units gain experience and advance levels, and are carried over from one scenario to the next in a campaign. Package: wesnoth-1.16-sota Depends: ${misc:Depends}, wesnoth-1.16-core (>= ${wesnoth:Min-Version}), wesnoth-1.16-core (<< ${wesnoth:Max-Version}) Architecture: all Description: "Secrets of the Ancients" official campaign for Wesnoth (branch 1.16) This package contains the "Secrets of the Ancients" campaign for Wesnoth: "Rediscover the secrets known by the lich lords of the Green Isle. They knew how to live forever, so why can't you?" (Intermediate level, 21 scenarios) . Battle for control of villages, using variety of units which have advantages and disadvantages in different types of terrains and against different types of attacks. Units gain experience and advance levels, and are carried over from one scenario to the next in a campaign.