Source: whitedune Section: graphics Priority: optional Maintainer: Debian Multimedia Maintainers Uploaders: Philippe Coval Build-Depends: autoconf, autotools-dev, bison, debhelper (>= 9), flex, gawk, libgl1-mesa-dev | libgl-dev, libglu1-mesa-dev, libjpeg-dev, libmotif-dev, libpng-dev, libxi-dev, libxmu-dev, x11proto-core-dev Standards-Version: 3.9.6 Homepage: http://vrml.cip.ica.uni-stuttgart.de/dune/ Vcs-Git: https://salsa.debian.org/multimedia-team/whitedune.git Vcs-Browser: https://salsa.debian.org/multimedia-team/whitedune Package: whitedune Architecture: any Depends: ${misc:Depends}, ${shlibs:Depends} Recommends: xfonts-100dpi | xfonts-100dpi-transcoded | xfonts-75dpi | xfonts-75dpi-transcoded Suggests: whitedune-docs, x-www-browser Description: graphical VRML97/X3D viewer, editor, 3D modeller and animation tool Whitedune can read VRML97 files, display and let the user change the scenegraph and all fields of all nodes. . The most powerful 3D modelling features of whitedune support the VRML97 Amendment1 style NURBS nodes and Superformula based PROTOs. This is mainly convenient for building some rounded shapes. . Whitedune supports some 3D inputdevices like joysticks, gamepads or all devices supported via the Xinput protocol and also quadbuffer stereo visuals. . Package: whitedune-docs Architecture: all Depends: ${misc:Depends} Section: doc Description: documentation for whitedune This package contains useful documentation for the whitedune VRML editor . VRML97 (Virtual Reality Modelling Language) is the ISO standard for displaying 3D data over the web. . VRML has support for animation, realtime interaction and multimedia (image, movie, sound). VRML97 can be written by popular programs like maya, catia, 3D Studio MAX, cinema4D, blender, wings3d and others, but (unlike whitedune) most of this programs support only a small part of the VRML97 features. .