Source: yquake2 Section: contrib/games Priority: optional Maintainer: Debian Games Team Uploaders: Simon McVittie Build-Depends: debhelper-compat (= 13), libcurl4-gnutls-dev | libcurl-dev, libgl-dev, libopenal-dev, libsdl2-dev, libvorbis-dev, libxrandr-dev, libxxf86vm-dev, zlib1g-dev Rules-Requires-Root: no Standards-Version: 4.7.0 Homepage: https://www.yamagi.org/quake2/ Vcs-Git: https://salsa.debian.org/games-team/yquake2.git Vcs-Browser: https://salsa.debian.org/games-team/yquake2 Package: yamagi-quake2 Architecture: linux-any Depends: libgl1, yamagi-quake2-core (= ${binary:Version}), ${misc:Depends}, ${shlibs:Depends} Recommends: libopenal1, quake2, Suggests: libcurl3-gnutls | libcurl4 | libcurl3-nss | libcurl3, Provides: quake2-engine Description: enhanced version of id Software's Quake II - client This is the Yamagi Quake II Client, an enhanced Version of id Software's Quake II. The main focus is single player, the gameplay and the graphics are unchanged, but many bugs were fixed. This code is based upon Icculus Quake II, which itself is built upon id Software's original code drop. Additional code and patches by many contributors were used. . This engine is intended to be used via the wrapper script and menu entries in the quake2 package. Package: yamagi-quake2-core Architecture: linux-any Depends: ${misc:Depends}, ${shlibs:Depends} Recommends: quake2-server | yamagi-quake2 Provides: quake2-engine-server Description: enhanced version of id Software's Quake II - non-GUI part This is the Yamagi Quake II Server, an enhanced Version of id Software's Quake II. This code is based upon Icculus Quake II, which itself is built upon id Software's original code drop. Additional code and patches by many contributors were used. . This package contains files common to the client and the server, and a dedicated server engine is intended to be used via the wrapper script and init scripts in the quake2-server package.