-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA512
Format: 1.8
Date: Tue, 30 Jun 2026 12:38:27 +0100
Source: game-data-packager
Architecture: source
Version: 89
Distribution: unstable
Urgency: medium
Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Changed-By: Simon McVittie <smcv@debian.org>
Changes:
game-data-packager (89) unstable; urgency=medium
.
* New versions:
- doom3: Update The Lost Mission to v1.5.7
[Sébastien Noel, Simon McVittie]
- doom3: Add .zip version of Classic Doom v1.3.1 [Simon McVittie]
* Enhancements and bug fixes:
- doom3: Stop building native-code game modules. src:dhewm3 now
provides those in additional binary packages [Sébastien Noel]
- heretic2: Enable the heretic2-music package [Sébastien Noel]
- make-template: Fix a crash if existing files in a template are
alternatives groups [Simon McVittie]
* Debian packaging:
- d/*-server.postrm: Don't lock the system account on purge.
usermod isn't guaranteed to be available during purge (it's no
longer Essential) and the system account should have been created
in a locked state anyway. [Simon McVittie]
- d/*-server.postrm: Rely on dh-cruft >= 0.9.81 to remove /var/games
when it becomes empty [Alexandre Detiste]
- d/*-server.postinst: Ensure system users are locked during upgrade.
This makes them consistent with system users newly-created via
sysusers.d(5). [Simon McVittie]
- d/etc/quake3-server/server.cfg: Make the example server config usable
without configuration for both the full game and the demo data,
making quick tests easier [Simon McVittie]
- d/quake*-server.init: Use /run in preference to /var/run for
process ID files [Alexandre Detiste]
- d/control: Remove leftover Depends on adduser [Simon McVittie]
* Internal changes:
- Improve typing annotations [Alexandre Detiste, Simon McVittie]
- tests: Make all test scripts independently runnable [Simon McVittie]
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