commit 6d590737d6b6ecb32a22d2e613db8eda1618ea7b Author: Simon McVittie <smcv@debian.org> Date: Tue Feb 11 13:59:13 2025 +0000 d/rules: Treat testtimer as flaky when running on non-x86, non-aarch64 There is an assertion that requesting a 1ms delay does not result in a delay of more than 100ms, and that isn't reliably true on slow machines like riscv64 or batch-processing-oriented machines like s390x, resulting in test failures. This makes those machines unsuitable for playing fast-paced SDL-based games, but we already knew that.
Among the 11 debian patches available in version 3.2.4+ds-2 of the package, we noticed the following issues: