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general
  • source: mojoshader (main)
  • version: 0.0~hg1314+git20250606.93d9d45+dfsg-1
  • maintainer: Yangfl (DMD)
  • arch: any
  • std-ver: 4.7.2
  • VCS: Git (Browse, QA)
versions [more versions can be listed by madison] [old versions available from snapshot.debian.org]
[pool directory]
  • o-o-stable: 0.0~hg1314+dfsg-1.1
  • oldstable: 0.0~hg1314+dfsg-1.1
  • stable: 0.0~hg1314+dfsg-1.1
  • testing: 0.0~hg1314+git20250606.93d9d45+dfsg-1
  • unstable: 0.0~hg1314+git20250606.93d9d45+dfsg-1
versioned links
  • 0.0~hg1314+dfsg-1.1: [.dsc, use dget on this link to retrieve source package] [changelog] [copyright] [rules] [control]
  • 0.0~hg1314+git20250606.93d9d45+dfsg-1: [.dsc, use dget on this link to retrieve source package] [changelog] [copyright] [rules] [control]
binaries
  • libmojoshader-dev
  • libmojoshader0
action needed
53 new commits since last upload, is it time to release? normal
vcswatch reports that this package seems to have new commits in its VCS but has not yet updated debian/changelog. You should consider updating the Debian changelog and uploading this new version into the archive.

Here are the relevant commit logs:
commit de90c4dd9464f57bdc2687ce1053c09a750d7c0e
Author: yangfl <yangfl@users.noreply.github.com>
Date:   Sat Sep 6 23:53:19 2025 +0800

    debian: update to 0.0~hg1314+git20250606.93d9d45+dfsg

commit f3660dcc5f0a5dc14070ddd630594436118f9a81
Merge: 244e77a c13c61b
Author: yangfl <yangfl@users.noreply.github.com>
Date:   Sat Sep 6 23:54:53 2025 +0800

    Merge tag 'upstream/0.0_hg1314+git20250606.93d9d45+dfsg'

commit c13c61bdb01ce2e6aab805c065c4578cc19b94e5
Author: yangfl <yangfl@users.noreply.github.com>
Date:   Sat Sep 6 23:52:35 2025 +0800

    New upstream version 0.0~hg1314+git20250606.93d9d45+dfsg

commit 93d9d45e6d645150195ea1a74a1654e4a1542c52
Author: Ethan Lee <flibitijibibo@gmail.com>
Date:   Fri Jun 6 17:23:48 2025 -0400

    sdlgpu: Update to latest shadercross ABI

commit ef665c44cc8a31ce0fab85c536938c9b03c734ea
Author: Ethan Lee <flibitijibibo@gmail.com>
Date:   Sun Jun 1 10:49:55 2025 -0400

    CI: Move to ubuntu-latest

commit c11476e28d0d60af5c80eba3ebd5845c6a9293c6
Author: Urs Hanselmann <git@hanselmann.io>
Date:   Sun Jun 1 16:08:19 2025 +0200

    Add missing null-terminator on file macro definition string

commit 6c90330d9ee034fd2dc957e8b805809eaddf774e
Author: Ethan Lee <flibitijibibo@gmail.com>
Date:   Sun Mar 9 13:00:51 2025 -0400

    Typo fix, more hardening of SPIR-V linker null checks

commit 998b268d691c707e163aa98f388774ecc9574b8b
Author: Ethan Lee <flibitijibibo@gmail.com>
Date:   Sun Mar 9 12:19:38 2025 -0400

    Fix SPIR-V linker overwriting SpvMagicNumber

commit 6e3ad1d30937bb09110f31eb269b1f4537bc316c
Author: Ethan Lee <flibitijibibo@gmail.com>
Date:   Tue Mar 4 17:38:17 2025 -0500

    spirv: Avoid using function calls as varargs for spv_emit

commit a4326e584d0c7620ebdce1272c31aa54b2b9ca41
Author: Cameron Cawley <ccawley2011@gmail.com>
Date:   Tue Jan 28 23:13:55 2025 +0000

    Improve big endian detection

commit 6d6390d0a465cf82f79334aa348d4ac91cfe5103
Author: Cameron Cawley <ccawley2011@gmail.com>
Date:   Tue Jan 28 23:27:24 2025 +0000

    Remove leftover Vulkan header checks

commit ff2d8589f0a2bb15060ff9125e4708f64e0a0707
Author: Ethan Lee <flibitijibibo@gmail.com>
Date:   Sun Jan 26 19:50:07 2025 -0500

    sdlgpu: Update to latest shadercross ABI

commit f6e05fb4de8ba60ad268dc8dce46c06736542a0e
Author: Ethan Lee <flibitijibibo@gmail.com>
Date:   Mon Jan 20 16:02:41 2025 -0500

    Move sdlgpu SPIR-V linker to a public API

commit f3914978d4b932aec7f1b0c9acc6885b1db83fac
Author: Ethan Lee <flibitijibibo@gmail.com>
Date:   Mon Jan 20 15:33:04 2025 -0500

    sdlgpu: Separate the link and compile stages.
    
    This will be important for exposing the SPIR-V linker without needing SDL_GPU.

commit d5b29579541efe5aa5461e22ed472cbc4719f9cd
Author: Ethan Lee <flibitijibibo@gmail.com>
Date:   Mon Jan 20 15:13:38 2025 -0500

    Remove obsoleted interfaces from mojoshader.h

commit 40e61bfd350d68d6112aac4c852dc093dc564094
Author: Ethan Lee <flibitijibibo@gmail.com>
Date:   Mon Jan 20 15:06:46 2025 -0500

    Remove vulkan.c and metal.c.
    
    We've moved on to sdlgpu.c at this point so these files were fully abandoned.

commit 02eccb9583cbf667998d5e1f05dc95a0ff6b9bda
Author: Ethan Lee <flibitijibibo@gmail.com>
Date:   Mon Jan 20 15:02:44 2025 -0500

    sdlgpu: Remove precompiled shader blob path.
    
    This is basically getting moved to SDL_GPU for the one backend that needs it.

commit 66c85e98c0426c74bb9723e68ec6b35d6524299a
Author: Ethan Lee <flibitijibibo@gmail.com>
Date:   Sun Jan 5 19:01:15 2025 -0500

    sdlgpu: Avoid ShaderCross for Metal as well

commit fef8d2f5cbf28b5b078a88c99e70f668de22f3b4
Author: Ethan Lee <flibitijibibo@gmail.com>
Date:   Sun Jan 5 18:57:26 2025 -0500

    sdlgpu: Only load ShaderCross when necessary

commit ba3ab52909d529654ff8f7d3c2d55061b6f837c1
Author: Ethan Lee <flibitijibibo@gmail.com>
Date:   Sat Dec 28 10:18:27 2024 -0500

    effects: When cloning, do not copy pass state

commit 037964231e104893b5609565da47e8c5e9aaa8f3
Author: Ethan Lee <flibitijibibo@gmail.com>
Date:   Fri Dec 20 12:16:05 2024 -0500

    sdlgpu: Add optional support for SDL_shadercross

commit d97ef11d39b98d1a8ee3d031a2e7bac96fe37c04
Author: Ethan Lee <flibitijibibo@gmail.com>
Date:   Fri Dec 13 11:44:54 2024 -0500

    sdlgpu: MSVC buildfixes

commit e6482113f5ea57e13a66465a2f69ac8697a87139
Author: Ethan Lee <flibitijibibo@gmail.com>
Date:   Fri Nov 8 21:36:52 2024 -0500

    Fix PPC BE check.
    
    This was my fault, got wiped by GitHub when cleaning up the previous patch.

commit 7e569cc3a07788f425ae6359e71bd97366504d17
Author: Fancy2209 <64917206+Fancy2209@users.noreply.github.com>
Date:   Sat Nov 9 01:28:27 2024 -0100

    effects: Fix PowerPC support (#76)

commit 04926f55163a275028a6b34303d31ea795408322
Author: Ethan Lee <flibitijibibo@gmail.com>
Date:   Fri Nov 8 21:10:11 2024 -0500

    Fix endian check for SWAP macros

commit 14c62c007781a337f18979b2ae0d16303b086203
Author: Ethan Lee <flibitijibibo@gmail.com>
Date:   Fri Nov 8 21:06:13 2024 -0500

    internal: Added MOJOSHADER_BIG_ENDIAN define

commit 1488f001d90e4fb8bdd10da25c48d50a7933c719
Author: Ethan Lee <flibitijibibo@gmail.com>
Date:   Fri Nov 8 14:21:58 2024 -0500

    effects: Parse version similar to DXBC version token

commit 1e5b673b272c8e5130ab03c2cddfad1880ea8b77
Author: Ethan Lee <flibitijibibo@gmail.com>
Date:   Fri Nov 8 13:23:58 2024 -0500

    effects: Fix parsing of XNA header/version

commit 5bc49c358ef7b696081bed483f2d3ef3c9c099aa
Author: Ethan Lee <flibitijibibo@gmail.com>
Date:   Fri Nov 8 13:12:39 2024 -0500

    effects: Minor fixes for big-endian systems

commit 01cc1f3cbab5454284bf2d544f642c46da8da26e
Author: Caleb Cornett <Caleb.cornett@outlook.com>
Date:   Mon Nov 4 21:11:25 2024 -0500

    Add point_size fixup for MSL + sdlgpu (#75)

commit 32ae391c33f4298703989dedd72799df9a6a149b
Author: Caleb Cornett <Caleb.cornett@outlook.com>
Date:   Sun Nov 3 18:51:53 2024 -0500

    Use MSL directly for SDL_GPU (#74)

commit 1df57d1d9b6743735e5c3e509698a979d52ae58f
Author: Ethan Lee <flibitijibibo@gmail.com>
Date:   Fri Oct 18 11:20:55 2024 -0400

    opengl: MOJOSHADER_THREADLOCAL can use __declspec(thread) on MinGW now, I think...?

commit 9eea5d1bc0b2aae69dbec419a71a9864b8c6af59
Author: Ethan Lee <flibitijibibo@gmail.com>
Date:   Mon Oct 7 15:58:37 2024 -0400

    sdlgpu: Fix compiler warning for hash functions

commit 2e2d5d565300f09f025dfda711ff523a1e49a0f7
Author: Ethan Lee <flibitijibibo@gmail.com>
Date:   Mon Oct 7 15:47:14 2024 -0400

    sdlgpu: Fill in blob compiler, still needs hash calculator

commit 13c889e7420645fa202d86c8c64df97957f9acd5
Author: Ethan Lee <flibitijibibo@gmail.com>
Date:   Mon Oct 7 14:48:32 2024 -0400

    sdlgpu: Define MojoShaderPrecompiled.bin format

commit fcbb56587b8dacfee7005f2bea5c47b2fc8550c1
Author: Ethan Lee <flibitijibibo@gmail.com>
Date:   Mon Oct 7 13:28:30 2024 -0400

    sdlgpu: Free blobCache if it exists

commit 625f307702b10c64162f3151c3c90f715a98c447
Author: Ethan Lee <flibitijibibo@gmail.com>
Date:   Mon Oct 7 13:23:04 2024 -0400

    Update SDL_gpu_shadercross

commit 201abd883f1f26d5ee2f6e10d6fe054f59046eac
Author: Ethan Lee <flibitijibibo@gmail.com>
Date:   Mon Oct 7 13:19:23 2024 -0400

    sdlgpu: Lay out the framework for MojoShaderPrecompiled.bin

commit 1d7e5286cd4ec5ef457d0cbea8eb7e8532bf2e8b
Author: Ethan Lee <flibitijibibo@gmail.com>
Date:   Mon Oct 7 13:01:22 2024 -0400

    sdlgpu: Use ctx->profile instead of hardcoding spirv

commit f82f3f1db613fed988a379fda9d2e3b4faa0a48d
Author: Ethan Lee <flibitijibibo@gmail.com>
Date:   Mon Oct 7 12:58:37 2024 -0400

    sdlgpu: Minor whitespace fixes

commit 9cf39aeaaaafcf76843e691bfb691b92f39dfe8b
Author: Ethan Lee <flibitijibibo@gmail.com>
Date:   Thu Oct 3 12:05:06 2024 -0400

    spirv: FrontFacing should return 1 or -1, not 0

commit 0516cfe1f67121777d6f28e32ad003edeff950ed
Author: Ethan Lee <flibitijibibo@gmail.com>
Date:   Fri Sep 20 21:14:31 2024 -0400

    Update for SDL3 migration to stdbool

commit 615d8f9d6f1f6495b87441d21cc870bcb4ad95a7
Author: Ethan Lee <flibitijibibo@gmail.com>
Date:   Mon Sep 16 11:11:01 2024 -0400

    sdlgpu: Optimize update_uniform_buffer to avoid excess allocations

commit 43ae2c9d67930b58ee3eace99379901ee37c3000
Author: Ethan Lee <flibitijibibo@gmail.com>
Date:   Fri Sep 13 12:51:03 2024 -0400

    Update SDL_gpu_shadercross, for SDL_GetGPUShaderFormats

commit 7b06174c210111e66442eb8d7248979419cee117
Author: Ethan Lee <flibitijibibo@gmail.com>
Date:   Tue Sep 10 18:20:36 2024 -0400

    sdlgpu: Update to latest SDL3 ABI, pre-cache uniform buffer size

commit 9485200731ac4d1d61dbd114ac2daf804824ca5b
Author: Ethan Lee <flibitijibibo@gmail.com>
Date:   Sat Aug 31 10:19:33 2024 -0400

    Update for latest GPU ABI

commit 162ed8be9baa4b62b9b2f9b4f6961b949439e583
Author: Ethan Lee <flibitijibibo@gmail.com>
Date:   Thu Aug 29 14:30:48 2024 -0400

    Update for new SDL_GPU namespacing scheme

commit 5b2da1d936d4f29a78354ed2a35423ee92840258
Author: Evan Hemsley <2342303+thatcosmonaut@users.noreply.github.com>
Date:   Tue Aug 27 16:34:24 2024 -0700

    SPIR-V non-float vertex patching (#71)

commit bbb9c43d3d5fafcc1e44549b723fa6d1ad287e20
Author: Ethan Lee <flibitijibibo@gmail.com>
Date:   Tue Aug 27 15:27:16 2024 -0400

    spirv: Use attributes register list for fixup locations

commit fd72f3c5039b675889dcf8cdd173bbb184aad57b
Author: Ethan Lee <flibitijibibo@gmail.com>
Date:   Thu Aug 22 13:00:00 2024 -0400

    spirv: Add patch table for vertex attribute types

commit 0b3b01bac4eb221f405e789f371fc21c38efa88f
Author: Ethan Lee <flibitijibibo@gmail.com>
Date:   Sun Aug 18 18:04:05 2024 -0400

    Update SDL_gpu_shadercross.h for DXC support

commit 74c5001f021fb18b2d7d76335ff93e10b1ae2790
Author: Ethan Lee <flibitijibibo@gmail.com>
Date:   Fri Aug 16 13:13:55 2024 -0400

    Update for latest GPU ABI, add sdlGetShaderFormats

commit 6540970f6473c10e762cffbf35053e94467b96d3
Author: Ethan Lee <flibitijibibo@gmail.com>
Date:   Fri Aug 9 11:28:28 2024 -0400

    Update for latest SDL_GPU ABI
Created: 2025-09-06 Last update: 2025-09-09 21:05
debian/patches: 2 patches to forward upstream low

Among the 2 debian patches available in version 0.0~hg1314+git20250606.93d9d45+dfsg-1 of the package, we noticed the following issues:

  • 2 patches where the metadata indicates that the patch has not yet been forwarded upstream. You should either forward the patch upstream or update the metadata to document its real status.
Created: 2023-02-26 Last update: 2025-09-10 06:32
news
[rss feed]
  • [2025-09-12] mojoshader 0.0~hg1314+git20250606.93d9d45+dfsg-1 MIGRATED to testing (Debian testing watch)
  • [2025-09-09] Accepted mojoshader 0.0~hg1314+git20250606.93d9d45+dfsg-1 (source) into unstable (Yangfl) (signed by: Boyuan Yang)
  • [2020-10-31] mojoshader 0.0~hg1314+dfsg-1.1 MIGRATED to testing (Debian testing watch)
  • [2020-10-28] Accepted mojoshader 0.0~hg1314+dfsg-1.1 (source) into unstable (Boyuan Yang)
  • [2020-10-28] Accepted mojoshader 0.0~hg1314+dfsg-1 (source amd64) into unstable, unstable (Debian FTP Masters) (signed by: Boyuan Yang)
bugs [bug history graph]
  • all: 1
  • RC: 0
  • I&N: 0
  • M&W: 1
  • F&P: 0
  • patch: 0
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  • version: 0.0~hg1314+git20250606.93d9d45+dfsg-1
  • 1 bug

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