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godot

Full 2D and 3D game engine with editor

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general
  • source: godot (main)
  • version: 4.4.1+ds-1
  • maintainer: Debian Games Team (archive) (DMD)
  • uploaders: Federico Ceratto [DMD] – Otto Kekäläinen [DMD] – Dominik George [DMD] – Travis Wrightsman [DMD]
  • arch: amd64 arm64 ppc64el
  • std-ver: 4.7.2
  • VCS: Git (Browse, QA)
versions [more versions can be listed by madison] [old versions available from snapshot.debian.org]
[pool directory]
  • o-o-stable: 3.2.3-stable-1
  • oldstable: 3.2.3-stable-1
  • stable: 3.6+ds-2
  • testing: 3.6+ds-2
  • unstable: 4.4.1+ds-1
versioned links
  • 3.2.3-stable-1: [.dsc, use dget on this link to retrieve source package] [changelog] [copyright] [rules] [control]
  • 3.6+ds-2: [.dsc, use dget on this link to retrieve source package] [changelog] [copyright] [rules] [control]
  • 4.4.1+ds-1: [.dsc, use dget on this link to retrieve source package] [changelog] [copyright] [rules] [control]
binaries
  • godot (2 bugs: 0, 1, 1, 0)
  • godot-template-debug
  • godot-template-release
action needed
The package has not entered testing even though the delay is over normal
The package has not entered testing even though the 5-day delay is over. Check why.
Created: 2025-09-01 Last update: 2025-09-07 08:32
Issues found with some translations low

Automatic checks made by the Debian l10n team found some issues with the translations contained in this package. You should check the l10n status report for more information.

Issues can be things such as missing translations, problematic translated strings, outdated PO files, unknown languages, etc.

Created: 2020-02-26 Last update: 2025-08-28 05:31
2 low-priority security issues in bookworm low

There are 2 open security issues in bookworm.

2 issues left for the package maintainer to handle:
  • CVE-2021-26825: (needs triaging) An integer overflow issue exists in Godot Engine up to v3.2 that can be triggered when loading specially crafted.TGA image files. The vulnerability exists in ImageLoaderTGA::load_image() function at line: const size_t buffer_size = (tga_header.image_width * tga_header.image_height) * pixel_size; The bug leads to Dynamic stack buffer overflow. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.
  • CVE-2021-26826: (needs triaging) A stack overflow issue exists in Godot Engine up to v3.2 and is caused by improper boundary checks when loading .TGA image files. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.

You can find information about how to handle these issues in the security team's documentation.

Created: 2023-06-10 Last update: 2025-08-27 04:30
testing migrations
  • This package will soon be part of the auto-miniupnpc transition. You might want to ensure that your package is ready for it. You can probably find supplementary information in the debian-release archives or in the corresponding release.debian.org bug.
  • This package will soon be part of the auto-icu transition. You might want to ensure that your package is ready for it. You can probably find supplementary information in the debian-release archives or in the corresponding release.debian.org bug.
  • excuses:
    • Migration status: Blocked. Can't migrate due to a non-migratable dependency. Check status below.
    • Blocked by: recastnavigation
    • Migration status for godot (3.6+ds-2 to 4.4.1+ds-1): BLOCKED: Cannot migrate due to another item, which is blocked (please check which dependencies are stuck)
    • Issues preventing migration:
    • ∙ ∙ Depends: godot recastnavigation (not considered)
    • ∙ ∙ Invalidated by dependency
    • Additional info:
    • ∙ ∙ Piuparts tested OK - https://piuparts.debian.org/sid/source/g/godot.html
    • ∙ ∙ autopkgtest for godot/4.4.1+ds-1: amd64: Pass, arm64: Pass, ppc64el: Pass, riscv64: Failed (not a regression) ♻ (reference ♻)
    • ∙ ∙ Reproducibility regression on amd64 - info ♻
    • ∙ ∙ 11 days old (needed 5 days)
    • Not considered
news
[rss feed]
  • [2025-08-26] Accepted godot 4.4.1+ds-1 (source amd64) into unstable (Debian FTP Masters) (signed by: Otto Kekäläinen)
  • [2025-01-02] godot 3.6+ds-2 MIGRATED to testing (Debian testing watch)
  • [2024-12-31] Accepted godot 3.6+ds-2 (source) into unstable (Otto Kekäläinen)
  • [2024-12-17] Accepted godot 3.6+ds-1 (source) into unstable (Otto Kekäläinen)
  • [2023-06-27] godot 3.5.2-stable-2 MIGRATED to testing (Debian testing watch)
  • [2023-06-21] Accepted godot 3.5.2-stable-2 (source) into unstable (Petter Reinholdtsen)
  • [2023-06-15] Accepted godot 3.5.2-stable-1 (source) into unstable (Petter Reinholdtsen)
  • [2023-06-14] Accepted godot 3.5.1-stable-2 (source) into unstable (Petter Reinholdtsen)
  • [2023-02-05] Accepted godot 3.5.1-stable-1 (source) into unstable (Dominik George)
  • [2021-02-07] godot 3.2.3-stable-1 MIGRATED to testing (Debian testing watch)
  • [2020-10-28] Accepted godot 3.2.3-stable-1 (source amd64) into unstable (Dominik George)
  • [2020-03-30] godot 3.2-stable-2 MIGRATED to testing (Debian testing watch)
  • [2020-03-25] Accepted godot 3.2-stable-2 (source) into unstable (Juhani Numminen) (signed by: Adam Borowski)
  • [2020-03-05] godot 3.2-stable-1 MIGRATED to testing (Debian testing watch)
  • [2020-02-29] Accepted godot 3.2-stable-1 (source) into unstable (Federico Ceratto)
  • [2018-12-17] godot 3.0.6-2 MIGRATED to testing (Debian testing watch)
  • [2018-12-02] Accepted godot 3.0.6-2 (source) into unstable (Federico Ceratto)
  • [2018-11-24] Accepted godot 3.0.6-1 (source amd64) into unstable, unstable (Federico Ceratto)
bugs [bug history graph]
  • all: 3
  • RC: 0
  • I&N: 1
  • M&W: 2
  • F&P: 0
  • patch: 0
links
  • homepage
  • lintian
  • buildd: logs, reproducibility, cross
  • popcon
  • browse source code
  • edit tags
  • other distros
  • security tracker
  • l10n (-, 100)
  • debian patches
  • debci
ubuntu Ubuntu logo [Information about Ubuntu for Debian Developers]
  • version: 4.4.1+ds-1
  • 1 bug

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