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godot

Full 2D and 3D game engine with editor

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general
  • source: godot (main)
  • version: 4.4.1+ds-1
  • maintainer: Debian Games Team (archive) (DMD)
  • uploaders: Federico Ceratto [DMD] – Otto Kekäläinen [DMD] – Dominik George [DMD] – Travis Wrightsman [DMD]
  • arch: amd64 arm64 ppc64el
  • std-ver: 4.7.2
  • VCS: Git (Browse, QA)
versions [more versions can be listed by madison] [old versions available from snapshot.debian.org]
[pool directory]
  • o-o-stable: 3.2.3-stable-1
  • oldstable: 3.2.3-stable-1
  • stable: 3.6+ds-2
  • unstable: 4.4.1+ds-1
versioned links
  • 3.2.3-stable-1: [.dsc, use dget on this link to retrieve source package] [changelog] [copyright] [rules] [control]
  • 3.6+ds-2: [.dsc, use dget on this link to retrieve source package] [changelog] [copyright] [rules] [control]
  • 4.4.1+ds-1: [.dsc, use dget on this link to retrieve source package] [changelog] [copyright] [rules] [control]
binaries
  • godot
  • godot-template-debug
  • godot-template-release
action needed
A new upstream version is available: 4.5 high
A new upstream version 4.5 is available, you should consider packaging it.
Created: 2025-09-16 Last update: 2025-09-28 21:00
The package has not entered testing even though the delay is over normal
The package has not entered testing even though the 5-day delay is over. Check why.
Created: 2025-09-01 Last update: 2025-09-29 02:02
AppStream hints: 1 warning for godot normal
AppStream found metadata issues for packages:
  • godot: 1 warning
You should get rid of them to provide more metadata about this software.
Created: 2025-09-22 Last update: 2025-09-22 01:02
2 low-priority security issues in bookworm low

There are 2 open security issues in bookworm.

2 issues left for the package maintainer to handle:
  • CVE-2021-26825: (needs triaging) An integer overflow issue exists in Godot Engine up to v3.2 that can be triggered when loading specially crafted.TGA image files. The vulnerability exists in ImageLoaderTGA::load_image() function at line: const size_t buffer_size = (tga_header.image_width * tga_header.image_height) * pixel_size; The bug leads to Dynamic stack buffer overflow. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.
  • CVE-2021-26826: (needs triaging) A stack overflow issue exists in Godot Engine up to v3.2 and is caused by improper boundary checks when loading .TGA image files. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.

You can find information about how to handle these issues in the security team's documentation.

Created: 2023-06-10 Last update: 2025-09-25 18:31
Issues found with some translations low

Automatic checks made by the Debian l10n team found some issues with the translations contained in this package. You should check the l10n status report for more information.

Issues can be things such as missing translations, problematic translated strings, outdated PO files, unknown languages, etc.

Created: 2020-02-26 Last update: 2025-08-28 05:31
testing migrations
  • This package will soon be part of the auto-icu transition. You might want to ensure that your package is ready for it. You can probably find supplementary information in the debian-release archives or in the corresponding release.debian.org bug.
  • excuses:
    • Migrates after: recastnavigation
    • Migration status for godot (- to 4.4.1+ds-1): BLOCKED: Rejected/violates migration policy/introduces a regression
    • Issues preventing migration:
    • ∙ ∙ autopkgtest for godot/4.4.1+ds-1: amd64: Pass, arm64: Pass, ppc64el: Pass, riscv64: Failed ♻
    • ∙ ∙ Depends: godot recastnavigation (not considered)
    • Additional info:
    • ∙ ∙ Piuparts tested OK - https://piuparts.debian.org/sid/source/g/godot.html
    • ∙ ∙ New but not reproducible on amd64 - info ♻
    • ∙ ∙ 33 days old (needed 5 days)
    • Not considered
news
[rss feed]
  • [2025-09-26] godot REMOVED from testing (Debian testing watch)
  • [2025-08-26] Accepted godot 4.4.1+ds-1 (source amd64) into unstable (Debian FTP Masters) (signed by: Otto Kekäläinen)
  • [2025-01-02] godot 3.6+ds-2 MIGRATED to testing (Debian testing watch)
  • [2024-12-31] Accepted godot 3.6+ds-2 (source) into unstable (Otto Kekäläinen)
  • [2024-12-17] Accepted godot 3.6+ds-1 (source) into unstable (Otto Kekäläinen)
  • [2023-06-27] godot 3.5.2-stable-2 MIGRATED to testing (Debian testing watch)
  • [2023-06-21] Accepted godot 3.5.2-stable-2 (source) into unstable (Petter Reinholdtsen)
  • [2023-06-15] Accepted godot 3.5.2-stable-1 (source) into unstable (Petter Reinholdtsen)
  • [2023-06-14] Accepted godot 3.5.1-stable-2 (source) into unstable (Petter Reinholdtsen)
  • [2023-02-05] Accepted godot 3.5.1-stable-1 (source) into unstable (Dominik George)
  • [2021-02-07] godot 3.2.3-stable-1 MIGRATED to testing (Debian testing watch)
  • [2020-10-28] Accepted godot 3.2.3-stable-1 (source amd64) into unstable (Dominik George)
  • [2020-03-30] godot 3.2-stable-2 MIGRATED to testing (Debian testing watch)
  • [2020-03-25] Accepted godot 3.2-stable-2 (source) into unstable (Juhani Numminen) (signed by: Adam Borowski)
  • [2020-03-05] godot 3.2-stable-1 MIGRATED to testing (Debian testing watch)
  • [2020-02-29] Accepted godot 3.2-stable-1 (source) into unstable (Federico Ceratto)
  • [2018-12-17] godot 3.0.6-2 MIGRATED to testing (Debian testing watch)
  • [2018-12-02] Accepted godot 3.0.6-2 (source) into unstable (Federico Ceratto)
  • [2018-11-24] Accepted godot 3.0.6-1 (source amd64) into unstable, unstable (Federico Ceratto)
bugs [bug history graph]
  • all: 0
links
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  • lintian
  • buildd: logs, cross
  • popcon
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  • other distros
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  • screenshots
  • l10n (-, 100)
  • debian patches
  • debci
ubuntu Ubuntu logo [Information about Ubuntu for Debian Developers]
  • version: 4.4.1+ds-1
  • 1 bug

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